![SteamVR 1.16 - Now Fully Supports OpenXR (API allowing devs to build an application once and run natively on lots of supported hardware) | ResetEra SteamVR 1.16 - Now Fully Supports OpenXR (API allowing devs to build an application once and run natively on lots of supported hardware) | ResetEra](https://i.imgur.com/Wxxrq3g.png)
SteamVR 1.16 - Now Fully Supports OpenXR (API allowing devs to build an application once and run natively on lots of supported hardware) | ResetEra
![BUG] SteamVR cannot set itself as default OpenXR runtime · Issue #359 · ValveSoftware/SteamVR-for-Linux · GitHub BUG] SteamVR cannot set itself as default OpenXR runtime · Issue #359 · ValveSoftware/SteamVR-for-Linux · GitHub](https://user-images.githubusercontent.com/5534045/84463839-f7976500-ac40-11ea-9c69-18cd1bc66ca1.png)
BUG] SteamVR cannot set itself as default OpenXR runtime · Issue #359 · ValveSoftware/SteamVR-for-Linux · GitHub
![The XR Week Peek (2020.08.03): OpenXR is taking foot, new cool features found inside Oculus runtime, and more! - The Ghost Howls The XR Week Peek (2020.08.03): OpenXR is taking foot, new cool features found inside Oculus runtime, and more! - The Ghost Howls](https://i0.wp.com/skarredghost.com/wp-content/uploads/2020/08/openxr-win-win.jpg?fit=1000%2C600&ssl=1&resize=1280%2C720)
The XR Week Peek (2020.08.03): OpenXR is taking foot, new cool features found inside Oculus runtime, and more! - The Ghost Howls
![Input simulation does not work with SteamVR as default OpenXR runtime (MRTK3) · Issue #10633 · microsoft/MixedRealityToolkit-Unity · GitHub Input simulation does not work with SteamVR as default OpenXR runtime (MRTK3) · Issue #10633 · microsoft/MixedRealityToolkit-Unity · GitHub](https://user-images.githubusercontent.com/3580640/173131644-2ddbe3f7-8b9d-400c-bcd6-2eb6c4a5037c.png)